Final Hurl
Final Hurl
Hurls a large object at the designated region.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141042560612539220 |
Combat log ID: | 1975835280015360 |
FQN: | abl. |
Star Wars name: | Final Hurl |
Other languages: | Letzter Wurf Catapultage final |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [23s]
Effect #1Slot: Other (not visible) Duration: 23s On death: Effect is removed Tick rate: 1s (23 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 23s
- Max Duration = (time) 23s
Target overrides: - [target override] Caster
Global ID: 16141066579069000835 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. final_ hurl/15/1 - Set Duration
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. soa. final_hurl_ground_target
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141065479557373814 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. final_ hurl/15/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.soa.force_cyclone
- Can only be called by other effects
- If TARGET is a player
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_1.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.61
- Standard Health Percent Min = (float) 0.6
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.soa.force_cyclone
- Can only be called by other effects
- If TARGET is a player
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_2.passive_immunity
Perform the following actions:
- Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 2, 30° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.66
- Standard Health Percent Min = (float) 0.65
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 2, 30° pitch, 0° yaw
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.soa.force_cyclone
- Can only be called by other effects
- If TARGET is a player
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_3.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.81
- Standard Health Percent Min = (float) 0.8
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 2, 30° pitch, 0° yaw
- 4
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.eternity_vault.soa.force_cyclone
- Can only be called by other effects
- If TARGET is a player
- If CASTER has one effect from Passive Immunity
Passive Immunity
Immune to movement-imparing effects (Snare, Root) and effects that might move the turret (Knockdown, Physics)
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_4.passive_immunity
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.86
- Standard Health Percent Min = (float) 0.85
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Ballistic Impulse, centered at ground target, possibly knockdown, momentum = 2, 30° pitch, 0° yaw
- 5
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is not a player
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141064380045746469 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. final_ hurl/15/3 - 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
npc. ability. custom. flashpoint. eternity_vault. soa. final_hurl_hit
- [hidden] [5s]
Effect #4Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. raid. eternity_ vault. enemy. difficulty_ 1. boss_ soa. inst_ soa Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141072076627137792 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. soa. difficulty_ 1. final_ hurl/15/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook final_hurl_hit