1. Abilities
  2. bounty_hunter
  3. skill
  4. shield_tech
  5. combust

Combust

damageincreased

Combust

Flame Burst and Flame Sweep cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.bounty_hunter.powertech.shield_tech
  • apc.tutorial.bounty_hunter.powertech.shield_tech.1
  • apc.test.cdurel.class_prototypes.bh_trooper.powertech_shield_tech

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
damageincreased
Combust
2
cbt_st_weakenedWeakened (Physical) – Damage dealt by melee and ranged attacks decreased.
3
traumaTrauma (Physical) – Healing received reduced by 20%.
  • [hidden] [does not expire]
    damageincreasedEffect #1

  • 1
    • When character deals damage with tags tag.abl.bounty_hunter.flame_sweep and tag.abl.bounty_hunter.flame_burst that does not get redirected

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​bounty_hunter.​ion_gas_cylinder_passive applied by CASTER

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [45s]
    cbt_st_weakenedWeakened (Physical)
    Damage dealt by melee and ranged attacks decreased.

  • 1
    • When effect is applied

    Perform the following actions:

  • [6s]
    traumaTrauma (Physical)
    Healing received reduced by 20%.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_warrior.deep_wound.debuff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions: