1. Abilities
  2. flashpoint
  3. star_fortress
  4. boss
  5. solo_boss
  6. utl_ai_possessed_death

[utl_ai_possessed_death]

[utl_ai_possessed_death]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Ability activation
1
[utl_ai_possessed_death]
  • [30s]
    [utl_ai_possessed_death]

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​flashpoint.​star_fortress.​solo_boss.​is_possessing
  • 2
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • 3
    • When effect ticks the 2nd time

    Perform the following actions:

    • Execute hydra hook ExposeDataCore (object self = Target)
  • 4
    • When effect ticks the 22th time

    Perform the following actions:

    • Execute hydra hook RebootBarkStart (object self = Target)
  • 5
    • When effect ticks the 25th time

    Perform the following actions:

    • Execute hydra hook RebootCoundown5 (object self = Target)
  • 6
    • When effect ticks the 26th time

    Perform the following actions:

    • Execute hydra hook RebootCoundown4 (object self = Target)
  • 7
    • When effect ticks the 27th time

    Perform the following actions:

    • Execute hydra hook RebootCoundown3 (object self = Target)
  • 8
    • When effect ticks the 28th time

    Perform the following actions:

    • Execute hydra hook RebootCoundown2 (object self = Target)
  • 9
    • When effect ticks the 29th time

    Perform the following actions:

    • Execute hydra hook RebootCoundown1 (object self = Target)
  • 10
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 11
    • When effect expires

    Only when the following conditions are met:

      • If TARGET is in combat

    Perform the following actions:

    • Execute hydra hook ResetDataCores (object self = Target)