Hurl
Hurl
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 3.1.0 |
Global ID: | 16141044976012884217 |
Combat log ID: | 3528070820528128 |
FQN: | abl. |
Star Wars name: | Hurl |
Other languages: | Schleudern Catapultage |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140948815253307955 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. hard. rock_ throw/9/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If CASTER is positioned 8m to 70m to melee distance of TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [2s]
Effect #2Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140949914764936262 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. hard. rock_ throw/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature. , dependent on calling effectterentatek. rock_throw. cast
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140951014276564361 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. hard. rock_ throw/9/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.51
- Standard Health Percent Min = (float) 0.51
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
creature. , dependent on calling effectterentatek. rock_throw. impact
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.qtr.flashpoint.rishi.flashpoint_1.boss.boss_1.rock_throw
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- [hidden] [4s]
Effect #4Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16140952113788192732 FQN: abl. qtr. flashpoint. rishi. flashpoint_ 1. mob. boss. boss_ 1. hard. rock_ throw/9/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation