Close and Personal
Close and Personal
Increases the duration of Energy Shield by 3 seconds. In addition, suffering direct damage from area attacks vents 2 heat and heals you for 2.5% of your total health. This effect cannot occur more than once every 3 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141045093874077667 |
Combat log ID: | 3177532769697792 |
FQN: | abl. |
Star Wars name: | Close and Personal |
Other languages: | Ganz persönlich Tête à tête |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140978958574915023 FQN: abl. bounty_ hunter. close_ and_ personal/11/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Duration for ability Energy Shield, increase by 3s
Energy Shield
Increases damage reduction by 25% for <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.bounty_hunter.energy_shield
- Modify meta stat Effect Duration for effects from tag tag.
abl. , increase by 3sbounty_ hunter. pyro_ shield
- 2
- When character takes damage that does not get redirected, not more than every 3s from tag tag.
abl. without tags tag.utility. is_aoe abl. debuff. damage_over_time
Perform the following actions:
- Restore 2 of TARGET's energy, causing no threat
- Heal the TARGET for (2.5% of its HP), causing no threat
- When character takes damage that does not get redirected, not more than every 3s from tag tag.
- 3
- When character takes damage that does not get redirected, not more than every 3s from tag tag.
abl. without tags tag.utility. is_aoe abl. debuff. damage_over_time
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to melee distance of TARGET
- If TARGET does not have 1 or more effects with the tag tag.abl.proficiency.armor.light applied by CASTER
- If CASTER has the ablity Reflective Armor
Reflective Armor
When Close and Personal is triggered, it will also deal <<1>> elemental damage to the attacker if the attacker is within 10 meters.
FQN: abl.bounty_hunter.skill.utility.reflective_armor
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected, not more than every 3s from tag tag.