1. Abilities
  2. jedi_consular
  3. battle_readiness

Battle Readiness

jumping_strike

Battle Readiness

Ready yourself with the Force, immediately restoring 15% of your max health, increasing the damage of all Techniques by 50%, increasing the chance to trigger their effects by 25%, and healing you for <<2>> when their effects are triggered. Lasts <<1>> seconds. The triggered healing cannot occur more than once per second.

Attributes

Conditions

Metadata

Users

Used by
  • apc.jedi_consular.shadow.serenity_mods
  • apc.tutorial.consular.shadow.kinetic_combat.8
  • apc.jedi_consular.shadow.combat_mods
  • apc.jedi_consular.shadow.infiltration_mods
  • apc.tutorial.consular.shadow.serenity.8
  • apc.tutorial.consular.shadow.infiltration.8

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
jumping_strikeBattle Readiness – Technique effects increased.
2
jumping_strike
Waiting for death
3
6
jumping_strike
Kill Refresher
  • [15s]
    jumping_strikeBattle Readiness
    Technique effects increased.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.jedi_consular.battle_readiness.cast_instant
    • Heal the TARGET for (15% of its HP), causing no threat
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When effect is applied

    Perform the following actions:

  • 4
    • When character deals damage with tags tag.abl.jedi_consular.technique_force_damage and tag.abl.jedi_consular.shadow_technique_proc and tag.abl.jedi_consular.combat_technique_proc that does not get redirected, not more than every 1s

    Perform the following actions:

    • Play appearance epp.jedi_consular.combat_technique.heal, dependent on calling effect
    • Heal the TARGET with Force for 0.6*BonusHeal + 0.03*StandardHealth, causing no threat
  • 5
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_consular.​impact_control
    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​death_knell_charges
  • 6
    • On Pre Damage Dealt
      - Ignore Redirected Damage = (bool) false
      - Tags = (string)
      - Tag Exclusions = (string)
      - Actor = (int) 1
      - Damage Type = (int) 5
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0.05s
      - Initial Delay = (time) 0s

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) false
        - Actor = (int) 3
        - Disciplines = Id(dis.shadow.serenity)

    Perform the following actions:

  • [hidden] [15s]
    jumping_strikeKill Refresher

  • 1
    • When effect is applied
    • When stacks of this effect increase to 1 stacks
    • When stacks of this effect increase to 2 stacks
    • When stacks of this effect increase to 3 stacks
    • When stacks of this effect increase to 4 stacks
    • When stacks of this effect increase to 5 stacks

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER