Shockwave Slam
Shockwave Slam
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141046800822688744 |
Combat log ID: | 3244126237622272 |
FQN: | abl. |
Star Wars name: | Shockwave Slam |
Other languages: | Schockwellenschlag Projection à onde de choc |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Other (not visible) Duration: 1s On death: Effect is removed Tick rate: 0.55s (1 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140959262825630092 FQN: abl. exp. excavation. roth. multi. ilum. finale. creature_ knockback_ wave/7/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. creature_boss_slam_wave_cast - Immobilize but allow rotation
- 2
- When effect ticks the 1st time
Override target to:
- Primary Target
Only when the following conditions are met:
- If CASTER is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140962561360516837 FQN: abl. exp. excavation. roth. multi. ilum. finale. creature_ knockback_ wave/7/2 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Direction = Target
- Sort Type = Closest
- Radius = 3m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140961461848888362 FQN: abl. exp. excavation. roth. multi. ilum. finale. creature_ knockback_ wave/7/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 3
- Travel Speed = (float) 5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140964760383770883 FQN: abl. exp. excavation. roth. multi. ilum. finale. creature_ knockback_ wave/7/4 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.13
- Standard Health Percent Min = (float) 0.11
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
exp. , dependent on calling effectexcavation. roth. multi. ilum. finale. creature_boss_slam_wave_impact - Add effect #5 to TARGET from CASTER, Combat Math Only
- [1.6s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 1.6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.6s
- Max Duration = (time) 1.6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have one effect from Dread Fall
Dread Fall
FQN: abl.exp.excavation.roth.multi.ilum.finale.creature_stealth_end_drop
- If TARGET does not have any effect with the tag tag.abl.debuff.root
- Can only be called by other effects
- If TARGET does not have one effect from
Global ID: 16140963660872144720 Combat log ID: 3244126237622540 FQN: abl. exp. excavation. roth. multi. ilum. finale. creature_ knockback_ wave/7/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 75° pitch, 0° yaw
- Stun the TARGET