Telekinetic Defense
Telekinetic Defense
Your Force Armor reverberates with Force energy, blasting attackers for <<1>> energy damage when it absorbs direct damage to you. This effect does not affect Force Armors placed on allies and cannot occur more than once each second.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141046970384005427 |
Combat log ID: | 3968609911046144 |
FQN: | abl. |
Star Wars name: | Telekinetic Defense |
Other languages: | Telekinese-Verteidigung Défense télékinétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141136165911715308 FQN: abl. jedi_ consular. skill. utility. telekinetic_ defense/8/1 - 1
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET is equal to CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [30s]
Telekinetic Defense
Deals retaliatory energy damage to attackers.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141139464446597845 FQN: abl. jedi_ consular. skill. utility. telekinetic_ defense/8/2 - Set Duration
- 1
- Before NPC with this effect takes damage without tags tag.
abl. , tag.debuff. damage_ over_ time abl. that does not get redirected, not more than every 1sitm. relic. onhit_ damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.proficiency.armor.light applied by CASTER
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectskill. telekinetic_defense. proc - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.15
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.5
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- Before NPC with this effect takes damage without tags tag.
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectskill. telekinetic_defense. cast_loop
- 3
- When character receives an effect with tags tag.
abl. jedi_consular. force_armor_universal_dispel
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.