1. Abilities
  2. exp
  3. seasons
  4. 01
  5. ep_16
  6. player_abilities
  7. grenade

Thermal Grenade

basicgrenade

Thermal Grenade

Throws a grenade, dealing elemental damage over <<2>> seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are stunned by the flames.

Attributes

Conditions

Metadata

Users

Used by
  • apc.exp.seasons.01.ep_16.player_abilities.grenade

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
choke
Thermal Grenade
2
basicgrenade
Thermal Grenade
3
basicgrenade
Thermal Grenade
4
StunnedStunned – Unable to act.
  • [hidden] [10s]
    chokeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [9s]
    basicgrenadeEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141119516274073244
        - 16141179471541245792
        - 16140912704077491401
        - 16140973599688231714

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.republic.scale_8m_v2016, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16140943676484767978
        - 16140902893827567561
        - 16141010271067846579
        - 16141170711935532310

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.empire.scale_8m_v2016, dependent on calling effect
  • [hidden] [9s]
    basicgrenadeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.freighter_flyby.fire, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
    • Play appearance epp.bounty_hunter.flame_burst.flame_burst_burn, dependent on calling effect
  • [1.1s]
    StunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.trooper.plasma_grenade.stun, dependent on calling effect