Cure Mind
Cure Mind
Cure now removes negative mental effects and heals the target for <<1>>.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141051686754955269 |
Combat log ID: | 987851068014592 |
FQN: | abl. |
Star Wars name: | Cure Mind |
Other languages: | Seelenheilung Cure mentale |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. bounty_ hunter. direct_ heal Global ID: 16140905005253659383 FQN: abl. bounty_ hunter. skill. bodyguard. cure_ mind/7/1 - 1
- After Cure is activated by CASTER
Cure
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.bounty_hunter.cure
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET with Tech for 0.67*BonusHeal + (0.014 to 0.054)*StandardHealth, causing no threat
- After