EMP Field
EMP Field
Causes an electromagnetic pulse around your ship that will damage and disable all hostile mines and drones in a 4500m radius for <<1>> seconds. Hostile ships caught in the pulse will have their accuracy reduced by 10%, their sensor and communication range reduced by 5000m, and their system ability disabled for <<2>> seconds. Additionally, your ship's evasion is increased by 10% for 4 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 2.6.0 |
Global ID: | 16141054345204932562 |
Combat log ID: | 3362078924472320 |
FQN: | abl. |
Star Wars name: | EMP Field |
Other languages: | EMP-Feld Champ électromagnétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. weapons Initializers: - Set type to Other, ignore token threat, cannot toggle off
Global ID: 16141090143768631436 FQN: abl. spvp. systems. emp_ field/23/1 - 1
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
spvp. , dependent on calling effectsystems. emp_field. emp_caster
- [hidden] [0s] [not displayed]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. weapons Initializers: - Set type to Other, ignore token threat, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141093442303518693 FQN: abl. spvp. systems. emp_ field/23/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 12
- Sort Type = Closest
- Radius = 450m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- SPVP Damage
- Amount = (float) 100
- Shield Piercing Modifier = (float) 1
- Shield Efficiency Modifier = (float) 1
- Hull Efficiency Modifier = (float) 1
- Crit Chance = (float) 0
- Crit Magnitude = (float) 0.5
- Armor Penetration Modifier = (float) 1 - Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 12
- Sort Type = Closest
- Radius = 450m
Only when the following conditions are met:
- <
- If TARGET is not a player
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- SPVP Damage
- Amount = (float) 200
- Shield Piercing Modifier = (float) 1
- Shield Efficiency Modifier = (float) 1
- Hull Efficiency Modifier = (float) 1
- Crit Chance = (float) 0
- Crit Magnitude = (float) 0.5
- Armor Penetration Modifier = (float) 1 - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 450m
Only when the following conditions are met:
- <
- If CASTER has the talent Missile Lock Immunity
Missile Lock Immunity
Yourself and up to 3 allies within the pulse radius will be immune to missile locks for 3 seconds when the pulse is activated.
FQN: tal.spvp.systems.emp_field.tier4b
- If TARGET is alive
- If TARGET is a player
- If TARGET is a friend of CASTER
- If CASTER has the talent
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. spvp. abilitytype. weapons Initializers: - Set type to Negative, ignore token threat, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141092342791889938 FQN: abl. spvp. systems. emp_ field/23/3 - 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is not a player
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.mines.mine_armed
- Dispel all effects from tags tag.abl.spvp.mines.mine_arming_delay
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER has the talent Engine Supression
Engine Supression
Pulse disables use of engine abilities.
FQN: tal.spvp.systems.emp_field.tier5a
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is a player
- If CASTER has the talent Shield Suppression
Shield Suppression
Pulse disables use of shield abilities.
FQN: tal.spvp.systems.emp_field.tier5b
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- [10s]
Drone Disabled
Drone unable to fire weapons or use abilities.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. debuff. disable_ abilitytype_ drone abl. , tag.spvp. abilitytype. weapons abl. spvp. emp_ field. debuff_ effects Initializers: - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141086845233749395 Combat log ID: 3362078924472602 FQN: abl. spvp. systems. emp_ field/23/4 - 1
- When effect is applied
Perform the following actions:
- Modify stat Weapon Power Capacity, set to -100%
- [10s]
System Ability Disabled
Unable to use system ability.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. debuff. disable_ abilitytype_ system abl. , tag.spvp. abilitytype. weapons abl. spvp. emp_ field. debuff_ effects Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141085745722119104 Combat log ID: 3362078924472606 FQN: abl. spvp. systems. emp_ field/23/5 - Set Duration
- [10s]
Accuracy Reduced
Weapon accuracy reduced.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. weapons abl. , tag.spvp. emp_ field. debuff_ effects abl. spvp. debuff. accuracy_ decrease Initializers: - Set type to Negative, ignore token threat, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141089044257003833 Combat log ID: 3362078924472610 FQN: abl. spvp. systems. emp_ field/23/6 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have the talent Target Jamming
Target Jamming
Pulse reduces the accuracy of nearby foes by an additional 10%.
FQN: tal.spvp.systems.emp_field.tier2
Perform the following actions:
- Modify stat Weapon Accuracy, increase by -0.1
- Modify stat Weapon Accuracy, increase by -0.1
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Weapon Accuracy, increase by -0.2
- Modify stat Weapon Accuracy, increase by -0.2
- [10s]
Sensors Jammed
Sensor detection range and communication range reduced.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. weapons abl. , tag.spvp. emp_ field. debuff_ effects abl. spvp. debuff. sensors Initializers: - Set type to Negative, ignore token threat, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141087944745377638 Combat log ID: 3362078924472614 FQN: abl. spvp. systems. emp_ field/23/7 - 1
- When effect is applied
Perform the following actions:
- Modify stat Sensor Detection Range, increase by -30
- Modify stat Sensor Communication Range, increase by -30
- Modify stat Sensor Focused Detection Range, increase by -30
- [10s]
Engine Ability Disabled
Unable to use engine ability.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. weapons abl. , tag.spvp. emp_ field. debuff_ effects abl. spvp. debuff. disable_ abilitytype_ engine Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141100039373285431 Combat log ID: 3362078924472618 FQN: abl. spvp. systems. emp_ field/23/8 - Set Duration
- [10s]
Shield Ability Disabled
Unable to use shield ability.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. weapons abl. , tag.spvp. debuff. disable_ abilitytype_ shield abl. spvp. emp_ field. debuff_ effects Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141098939861659236 Combat log ID: 3362078924472622 FQN: abl. spvp. systems. emp_ field/23/9 - Set Duration
- [3s]
Missile Lock Immunity
Enemies can not achieve missile locks against you.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. abilitytype. weapons abl. spvp. buff. missile_ lock_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141113786588479925 Combat log ID: 3362078924472643 FQN: abl. spvp. systems. emp_ field/23/10 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.spvp.dispel_type.missile
- SPVP Break Lockons
- [4s]
Increased Evasion
Evasion increased by 10% for 4 seconds.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.spvp. buff. evasion_ increase abl. spvp. abilitytype. weapons Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141114886100108230 Combat log ID: 3362078924472645 FQN: abl. spvp. systems. emp_ field/23/11 - Set Duration