1. Abilities
  2. spvp
  3. systems
  4. emp_field

EMP Field

spvp_jammingfield

EMP Field

Causes an electromagnetic pulse around your ship that will damage and disable all hostile mines and drones in a 4500m radius for <<1>> seconds. Hostile ships caught in the pulse will have their accuracy reduced by 10%, their sensor and communication range reduced by 5000m, and their system ability disabled for <<2>> seconds. Additionally, your ship's evasion is increased by 10% for 4 seconds.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_jammingfield
EMP Field
2
spvp_jammingfield
EMP Field
3
spvp_jammingfield
EMP Field
4
spvp_jammingfieldDrone Disabled – Drone unable to fire weapons or use abilities.
5
spvp_powerdrainweaponSystem Ability Disabled – Unable to use system ability.
6
spvp_sensorshadowsAccuracy Reduced – Weapon accuracy reduced.
7
spvp_communicationjammedSensors Jammed – Sensor detection range and communication range reduced.
8
spvp_powerdrainengineEngine Ability Disabled – Unable to use engine ability.
9
spvp_shielddisruptionShield Ability Disabled – Unable to use shield ability.
10
spvp_missiletargetingMissile Lock Immunity – Enemies can not achieve missile locks against you.
11
spvp_evasionIncreased Evasion – Evasion increased by 10% for 4 seconds.
  • [hidden] [0s] [not displayed]
    spvp_jammingfieldEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.spvp.systems.emp_field.emp_caster, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    spvp_jammingfieldEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 450m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • SPVP Damage
      - Amount = (float) 100
      - Shield Piercing Modifier = (float) 1
      - Shield Efficiency Modifier = (float) 1
      - Hull Efficiency Modifier = (float) 1
      - Crit Chance = (float) 0
      - Crit Magnitude = (float) 0.5
      - Armor Penetration Modifier = (float) 1
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 12
      - Sort Type = Closest
      - Radius = 450m

    Only when the following conditions are met:

      • <
        • If TARGET is not a player
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • SPVP Damage
      - Amount = (float) 200
      - Shield Piercing Modifier = (float) 1
      - Shield Efficiency Modifier = (float) 1
      - Hull Efficiency Modifier = (float) 1
      - Crit Chance = (float) 0
      - Crit Magnitude = (float) 0.5
      - Armor Penetration Modifier = (float) 1
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 450m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    spvp_jammingfieldEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.spvp.systems.emp_field.emp_impact, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is not a player

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​spvp.​mines.​mine_armed
    • Dispel all effects from tags tag.​abl.​spvp.​mines.​mine_arming_delay
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • 5
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • [10s]
    spvp_jammingfieldDrone Disabled
    Drone unable to fire weapons or use abilities.

  • 1
    • When effect is applied

    Perform the following actions:

  • [10s]
    spvp_powerdrainweaponSystem Ability Disabled
    Unable to use system ability.

  • [10s]
    spvp_communicationjammedSensors Jammed
    Sensor detection range and communication range reduced.

  • 1
    • When effect is applied

    Perform the following actions:

  • [10s]
    spvp_powerdrainengineEngine Ability Disabled
    Unable to use engine ability.

  • [10s]
    spvp_shielddisruptionShield Ability Disabled
    Unable to use shield ability.

  • [3s]
    spvp_missiletargetingMissile Lock Immunity
    Enemies can not achieve missile locks against you.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​spvp.​dispel_type.​missile
    • SPVP Break Lockons
  • [4s]
    spvp_evasionIncreased Evasion
    Evasion increased by 10% for 4 seconds.