[death_from_above]
[death_from_above]
Take to the air and blast the target and adjacent enemies with a rain of blaster fire heavy damage. Generate one action point per second and per target caught in the effect.
Attributes
Type: | active |
Activation time: | 2.5s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141055145799707674 |
Combat log ID: | 804700777611264 |
FQN: | abl. |
Star Wars name: | [death_from_above] |
Other languages: | DE_Death From Above FR_Death From Above |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [2.6s]
[death_from_above]Slot: Other (not visible) Duration: 2.6s On death: Effect is removed Tick rate: 1.25s (2 ticks) # occurrences: 0 Tags: 3621867036491055312 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2.6s
- Max Duration = (time) 0s
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 10m
Global ID: 16141149551912594293 FQN: abl. test. jordan. death_ from_ above/0/2 - Set Duration
- 1
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. prototype2. death_from_above_blaster_impact - Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 30
- Amount Min = (float) 26
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141148452400966946 FQN: abl. test. jordan. death_ from_ above/0/3 - 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
bounty_hunter. prototype2. death_from_above_exit - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 10
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0
- [3s]
[death_from_above]Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 0s
Global ID: 16141142954842826403 FQN: abl. test. jordan. death_ from_ above/0/4 - Set Duration
- 1
- When effect ticks
Override target to:
- Caster
Perform the following actions:
- Restore 2 of TARGET's action points, causing no threat
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141141855331198800 FQN: abl. test. jordan. death_ from_ above/0/5 - 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 15
- Amount Min = (float) 15
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectprototype2. death_from_above_rocket_explosion
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141145153866080825 FQN: abl. test. jordan. death_ from_ above/0/6 - 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 15
- Amount Min = (float) 15
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectprototype2. death_from_above_rocket_explosion