1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. sith_entity
  9. hard
  10. spawn_adds

Spawn Adds

stimpack

Spawn Adds

This ability will spawn adds during the Sith Entity

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.ilum.hard.sith_entity

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
Spawn Adds
2
stimpack
Spawn Adds
3
stimpack
Spawn Adds
  • [hidden] [4s]
    stimpackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.channel_loop, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_storm.channel_end, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [hidden] [2s]
    stimpackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook spawn_adds
  • [hidden] [does not expire]
    stimpackEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Put TARGET into stealth
    • Immobilize but allow rotation
    • Execute hydra hook teleport
    • Modify stat Increased Stealth Level, increase by 600
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
    • Deactivate ability 16141085011603438878 – not found
    • Remove this effect