Blade Turning
Blade Turning
The first 2 seconds of Saber Ward grants 100% melee and ranged defense.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141059783559933160 |
Combat log ID: | 2311847751450624 |
FQN: | abl. |
Star Wars name: | Blade Turning |
Other languages: | Klingenwende Pivot de lame |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141066089101609706 FQN: abl. jedi_ knight. blade_ turning/2/1 - 1
- After Saber Ward is activated by CASTER
Saber Ward
Raises a lightsaber ward, increasing melee and ranged defenses by 50% and absorbing 25% of the damage taken from Force and tech attacks. Lasts <<1[%d seconds/%d second/%d seconds]>>.
FQN: abl.jedi_knight.saber_ward
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [2s]
Blade Turning
Ranged and melee defense increased by 100%.Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. shared. blade_ turning Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141062790566727155 FQN: abl. jedi_ knight. blade_ turning/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Melee Defense, increase by 1
- Modify stat Ranged Defense, increase by 1