Baradium Poisoning
Baradium Poisoning
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141060718640664778 |
Combat log ID: | 3004587321589760 |
FQN: | abl. |
Star Wars name: | Baradium Poisoning |
Other languages: | Baradium-Vergiftung Empoisonnement au baradium |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140935223585994866 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. troll. difficulty_ 4. troll_ 2_ raid_ dot/7/1 - 1
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Baradium Poisoning
Periodic damage over time. Can be cleansed with most medpacs.Slot: Debuff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140934124074367439 Combat log ID: 3004587321590019 FQN: abl. qtr. 1x2. raid. denova. enemy. boss. troll. difficulty_ 4. troll_ 2_ raid_ dot/7/2 - Set Stack Limit
- 1
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- After an ability is activated with tags tag.
abl. or tag.itm. medpac abl. by CASTERitm. medpac_hot
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.
- 3
- When CASTER exits combat
Only when the following conditions are met:
- If CASTER is not in combat
Perform the following actions:
- Remove this effect