Prototype Hyper-Battle Reflex Stim
Prototype Hyper-Battle Reflex Stim
Increases Mastery by 104 and Power by 43 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141060905015649441 |
Combat log ID: | 2483470349631488 |
FQN: | abl. |
Star Wars name: | Prototype Hyper-Battle Reflex Stim |
Other languages: | Hyperkampf-Reflex-Stim-Prototyp Stim de réflexe en hypercombat prototype |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [7200s]
Prototype Hyper-Battle Reflex Stim
Mastery and Power increased.Slot: Buff Duration: 2h 0m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2h 0m 0s
- Max Duration = (time) 2h 0m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Global ID: 16140997830837814876 FQN: abl. itm. potion. stimpack. biochem_ prototype_ agi_ tier07/2/1 - Set Duration
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection