1. Abilities
  2. itm
  3. potion
  4. medpac
  5. biochem_prototype_medpac_tier08x1

Energized Med Drip

genericinjection1

Energized Med Drip

Restores <<2>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 60.

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
genericinjection1
Energized Med Drip
2
genericinjection1Energized Med Drip – Periodic healing.
3
genericinjection1
Energized Med Drip
  • [0s] [not displayed]
    genericinjection1Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.potion.medpac.restore_health
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [30s]
    genericinjection1Energized Med Drip
    Periodic healing.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.agent.kolto_probe.heal, dependent on calling effect
    • Heal the TARGET for 0.08195*StandardHealth, causing no threat
  • [hidden] [does not expire]
    genericinjection1Effect #3

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect