1. Abilities
  2. itm
  3. setbonus
  4. sow
  5. bou_tro
  6. utl_counter_01

Kolto Counter

armorpiercingclip

Kolto Counter

When your Kolto Overload's Health Monitor is triggered for the first time, it deals damage back to the enemy who damaged you.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
armorpiercingclip
Kolto Counter
2
armorpiercingclipKolto Counter – Kolto counter listener
3
armorpiercingclipKolto Counter – Adrenaline Counter listener
4
armorpiercingclip
Kolto Counter
  • [hidden] [60s]
    armorpiercingclipEffect #2
    Kolto counter listener

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​bounty_hunter.​kolto_overload

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [60s]
    armorpiercingclipEffect #3
    Adrenaline Counter listener

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​adrenaline_rush

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [0s] [not displayed]
    armorpiercingclipEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.qa.cjones.instant_kill_redux
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.32
      - Standard Health Percent Min = (float) 0.32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.13
      - Coefficient = (float) 3.2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged