Spread Fire
Spread Fire
Sprays a wave of bolts in a cone in front of the companion, inflicting <<1>> weapon damage over 4.5 seconds.
Attributes
Type: | active |
Activation time: | 4.5s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141063377000303382 |
Combat log ID: | 2157258993565696 |
FQN: | abl. |
Star Wars name: | Spread Fire |
Other languages: | Flammenausbreitung Feu étendu |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (4.5s) On death: Effect is removed Tick rate: 0.5s (9 ticks) # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. cc. rdps. aoe attack Target overrides: - [target override] Caster
Global ID: 16140979208499655965 FQN: abl. companion. class. ranged_ dps. aoe_ gun_ damage_ rifle/4/1 - 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. suppressive_fire. end
- 2
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = Target
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 30
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.8
- Coefficient = (float) 0.3
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
smuggler. , dependent on calling effectsweeping_gunfire_impact