1. Abilities
  2. qtr
  3. flashpoint
  4. czerka
  5. enemy
  6. boss
  7. vigilant
  8. spawn_adds

[spawn_adds]

[spawn_adds]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.qtr.flashpoint.czerka.enemy.boss.vigilant

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[spawn_adds]
2
[spawn_adds]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 30m to melee distance of TARGET
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 80m to melee distance of TARGET
        AND
        • If TARGET is alive
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​target_06
  • [hidden] [0.1s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook spawn_adds