Revive Inside Instance
Revive Inside Instance
Used from the player death screen to choose to either revive at the start location of the area or outside of the area (depending on if the group is engaged in a boss fight).
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self Dead |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 2.8.0 |
Global ID: | 16141063807208944424 |
Combat log ID: | 3411608487329792 |
FQN: | abl. |
Star Wars name: | Revive Inside Instance |
Other languages: | Innerhalb der Instanz wiederbeleben Réanimation à l'intérieur de l'instance |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141110896623754722 FQN: abl. player. revive_ inside_ instance/8/1 - 1
- When effect is applied
Perform the following actions:
- Custom revive_player, #2 = 9504490102572849693
- Revive the target and set its HP to 100%
- Play appearance epp.
player. rez - Regen 100% force
- Dispel all effects from tags offer_revive
- Dispel all effects from ability Recently Died
Recently Died
Used to apply the recently died effect to a player
FQN: abl.player.recently_died
- Dispel all effects from ability Recently Died PvP
Recently Died PvP
Used to apply the recently died effect to a player killed in a PvP manor
FQN: abl.player.recently_died_pvp
- Regen Energy
- Amount = (float) 0
- Amount Percent Of Max = (float) 1
- Regen Energy: Current Percentages = Float()
- Regen Energy: Modifier Percentages = Float()
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Restore 100% of TARGET's action points, causing no threat