1. Abilities
  2. itm
  3. potion
  4. medpac
  5. biochem_prototype_medpac_tier08x2

Exotech Med Unit

medicalcrate

Exotech Med Unit

Restores <<2>> health to you and your companion and increases maximum health by 15% for <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 60.

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
medicalcrate
Exotech Med Unit
2
medicalcrateExotech Med Unit – Maximum health increased.
3
medicalcrate
Exotech Med Unit
  • [0s] [not displayed]
    medicalcrateEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0.49 to 0.6)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health_target
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0.49 to 0.6)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [15s]
    medicalcrateExotech Med Unit
    Maximum health increased.

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [does not expire]
    medicalcrateEffect #3

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect