1. Abilities
  2. exp
  3. 01
  4. makeb
  5. raid
  6. makeb_lair
  7. enemy
  8. boss
  9. golden_fury
  10. golden_fury
  11. radiation_charge

Radiation Leak

cryobangrenade

Radiation Leak

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.boss_golden_fury

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cryobangrenadeRadiation Leak – Outgoing damage increased. Leaked radiation causes periodic area damage.
2
cryobangrenade
Radiation Leak
  • [does not expire]
    cryobangrenadeRadiation Leak
    Outgoing damage increased. Leaked radiation causes periodic area damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.isotope_radiation_leak
    • Modify stat Damage Done Modifier (Percentage), increase by 0.15
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    cryobangrenadeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.isotope_radiation_pbaoe
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If CASTER is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​exp.​01.​makeb.​raid.​makeb_lair.​golden_fury.​isotope_shield_buff
        AND
        • If TARGET is a player
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.01
      - Standard Health Percent Min = (float) 0.01
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0