1. Abilities
  2. npc
  3. ability
  4. custom
  5. sabotage_droid
  6. self_destruct

Self Destruct

slicing

Self Destruct

When the droid hits 30% health it will stop fighting and start a 4 second timer then self destruct, causing high damage and a knockback, unless it is killed before the countdown completes.
WARNING - DO NOT GIVE THIS ABILITY TO NON-DROIDS

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.droid.ranged.ability.healer.humanoid.repair_probe

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
slicingSelf-Destruct Sequence Initiated – This drone will self-destruct in 4 seconds!
2
slicing
Self Destruct
3
thrownKnockdown – Prone and unable to act.
  • [4s]
    slicingSelf-Destruct Sequence Initiated
    This drone will self-destruct in 4 seconds!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.sabotage_droid.pre_destruction
    • Stun the TARGET
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Play appearance epp.npc.ability.custom.sabotage_droid.explode, dependent on calling effect
    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1.8, 89° pitch, 0° yaw
    • Instantly kill the TARGET
  • [0s] [not displayed]
    slicingEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1.54
      - Standard Health Percent Min = (float) 1.24
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [3s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1.6, 30° pitch, 0° yaw
    • Stun the TARGET