Self Destruct
Self Destruct
When the droid hits 30% health it will stop fighting and start a 4 second timer then self destruct, causing high damage and a knockback, unless it is killed before the countdown completes.
WARNING - DO NOT GIVE THIS ABILITY TO NON-DROIDS
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141064792971860884 |
Combat log ID: | 838231587291136 |
FQN: | abl. |
Star Wars name: | Self Destruct |
Other languages: | Selbstzerstörung Autodestruction |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [4s]
Self-Destruct Sequence Initiated
This drone will self-destruct in 4 seconds!Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s
Global ID: 16141055942155820161 Combat log ID: 838231587291394 FQN: abl. npc. ability. custom. sabotage_ droid. self_ destruct/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. sabotage_droid. pre_destruction - Stun the TARGET
- 2
- When effect expires
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- Play appearance epp.
npc. , dependent on calling effectability. custom. sabotage_droid. explode - Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1.8, 89° pitch, 0° yaw
- Instantly kill the TARGET
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Global ID: 16141057041667448540 FQN: abl. npc. ability. custom. sabotage_ droid. self_ destruct/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.54
- Standard Health Percent Min = (float) 1.24
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [3s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. utility. is_ aoe Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141058141179072811 Combat log ID: 838231587291401 FQN: abl. npc. ability. custom. sabotage_ droid. self_ destruct/0/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1.6, 30° pitch, 0° yaw
- Stun the TARGET