Giant Asteroid
Giant Asteroid
Attributes
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141064893942049768 |
Combat log ID: | 2518478628061184 |
FQN: | abl. |
Star Wars name: | Giant Asteroid |
Other languages: | Riesenasteroid Astéroïde géant |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Target overrides: - [target override] Caster
Global ID: 16141124278479584001 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. hard. project_ asteroids/1/1 - Set Duration
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. ira. revan. asteroid_throw
- [hidden] [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 3m
Global ID: 16141127577014465000 FQN: abl. npc. ability. custom. boss. flashpoint. ira. revan. hard. project_ asteroids/1/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.45
- Standard Health Percent Min = (float) 0.45
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.56
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0