[flurry_of_bolts2]
[flurry_of_bolts2]
Fire a flurry of bolts at your target, dealing minor damage with each shot. Cannot be used while in cover.
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Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141065171072471292 |
Combat log ID: | 804486029246464 |
FQN: | abl. |
Star Wars name: | [flurry_of_bolts2] |
Other languages: | DE_Flurry Of Bolts2 FR_Flurry Of Bolts2 |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed Tick rate: 0.2s (5 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 0s
Global ID: 16140938086257961245 FQN: abl. test. jr. flurry_ of_ bolts2/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. flurryofbolts
- 2
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -80
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 3
- When effect ticks
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Ranged
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -80
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- 4
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Ranged
Perform the following actions:
- Modify stat Melee Accuracy, increase by -0.3