Dummy Missile
Dummy Missile
Hidden ability, this places a buff on a random target that does not already have it. It then calls a hydra action which causes the boss to then fire a ground targeted missile at that player.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141070081998414400 |
Combat log ID: | 2508445584457728 |
FQN: | abl. |
Star Wars name: | Dummy Missile |
Other languages: | Raketenattrappe Missile d'entraînement |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [4s]
Effect #1Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 0 Hydra script: hyd. location. flashpoint. raid. eternity_ vault. enemy. difficulty_ 1. boss_ silentior. inst_ silentior Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - <
- If CASTER is positioned 10m to 60m to center of TARGET
- If TARGET does not have one effect from Dummy Missile
Dummy Missile
Hidden ability, this places a buff on a random target that does not already have it. It then calls a hydra action which causes the boss to then fire a ground targeted missile at that player.
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.silentior.difficulty_1.dummy_fire_missile
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16141116906041001141 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. silentior. difficulty_ 2. dummy_ fire_ missile/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook fire_missile