1. Abilities
  2. qtr
  3. 1x4
  4. hk_51
  5. multi
  6. item_prototype_scanner

Overloaded Burst Scan

powerconduita

Overloaded Burst Scan

Scans once for HK components within 70m. Device is destroyed on use.

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
powerconduita
Overloaded Burst Scan
2
powerconduita
Overloaded Burst Scan
3
powerconduita
Overloaded Burst Scan
4
powerconduita
Play Burst, Knockback+Damage Caster, Knockback Non-Caster Party
5
powerconduitaAftermarket Modifications – Burba Labs not liable for injuries sustained.
6
thrownAftermarket Modifications – Burba Labs not liable for injuries sustained.
  • [hidden] [4s]
    powerconduitaEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_component_marker

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​buff_prototype_scan_obj_found

    Perform the following actions:

    • Execute hydra hook Within_70m
  • 3
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Execute hydra hook Nothing_Found
  • [0s] [not displayed]
    powerconduitaEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    powerconduitaEffect #3

  • [hidden] [2s]
    powerconduita Play Burst, Knockback+Damage Caster, Knockback Non-Caster Party

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.hk_51.multi.survey_burst_pulse, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​hk_51.​multi.​item_prototype_scanner_caster_knockback
        AND
        • If TARGET is alive
        AND
        • If TARGET is in CASTER's group
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [2s]
    powerconduitaAftermarket Modifications
    Burba Labs not liable for injuries sustained.

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, eventually knockdown, momentum = 0.5, 25° pitch, 0° yaw
    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.2
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Stun the TARGET
  • [1.5s]
    thrownAftermarket Modifications
    Burba Labs not liable for injuries sustained.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0.5, 25° pitch, 0° yaw
    • Stun the TARGET