Dread Palace Level Sync
Dread Palace Level Sync
Reverse bolsters you down to Level 70 Story Mode.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 6.1.4 |
Global ID: | 16141072530904880948 |
Combat log ID: | 4426934461136896 |
FQN: | abl. |
Star Wars name: | Dread Palace Level Sync |
Other languages: | Schreckenspalast-Stufenanpassung Synchronisation de niveau du Palais d'Effroi |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141106973050601113 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/1 - 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect persists Tick rate: 3s # occurrences: 1 Tags: tag. abl. utility. level_ sync Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Global ID: 16141103674515711408 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/2 - Set Area Restricted
- 1
- When effect is applied
Only when the following conditions are met:
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 2
- Target Level = (int) 60
Perform the following actions:
- Bolster the TARGET to level 70, item rating 238 and armor weapon rating 238
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 3
- Target Level = (int) 70
- Is Discipline
Perform the following actions:
- Reverse Bolster
- Shifted Level = (int) 70
- Item Rating = (int) 666 - Execute ability Veteran's Edge from TARGET to TARGET
Veteran's Edge
FQN: abl.player.level_lock.dynamic_power_scale_raid
- Add effect #5 to TARGET from CASTER
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- Dispel all effects from ability Dread Palace Level Sync
Dread Palace Level Sync
Reverse bolsters you down to Level 70 Story Mode.
FQN: abl.operation.level_sync.level_70_ops_dummy_story_target
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect persists Tick rate: 3s # occurrences: 1 Tags: tag. abl. utility. level_ sync Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141104774027344643 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/3 - Set Area Restricted
- 1
- When effect is applied
Only when the following conditions are met:
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 2
- Target Level = (int) 60
Perform the following actions:
- Bolster the TARGET to level 70, item rating 238 and armor weapon rating 238
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- Is Discipline
- Negated = (bool) true
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 3
- Target Level = (int) 70
- Is Discipline
Perform the following actions:
- Reverse Bolster
- Shifted Level = (int) 70
- Item Rating = (int) 666 - Execute ability Veteran's Edge from TARGET to TARGET
Veteran's Edge
FQN: abl.player.level_lock.dynamic_power_scale_raid
- Add effect #5 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- Is Discipline
- Negated = (bool) false
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
- Is Level
- Negated = (bool) false
- Actor = (int) 3
- Comparison = (int) 3
- Target Level = (int) 70
- Is Discipline
Perform the following actions:
- Reverse Bolster
- Shifted Level = (int) 70
- Item Rating = (int) 667 - Add effect #5 to TARGET from CASTER
- Execute ability Veteran's Edge from TARGET to TARGET
Veteran's Edge
FQN: abl.player.level_lock.dynamic_power_scale_raid
- [does not expire]
Bolstered
Your equipments power has been bolstered.Slot: Buff Duration: passive On death: Effect persists Tick rate: 3s # occurrences: 1 Tags: tag. abl. utility. level_ sync Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141101475492455962 Combat log ID: 4426934461137228 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/4 - Set Area Restricted
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from ability Veteran's Edge
Veteran's Edge
FQN: abl.player.level_lock.dynamic_power_scale_raid
- Dispel all effects from ability Dread Palace Level Sync
Dread Palace Level Sync
Reverse bolsters you down to Level 70 Story Mode.
FQN: abl.operation.level_sync.level_70_ops_dummy_story_target
- [does not expire]
Level Lock
You have been level locked.Slot: Buff Duration: passive On death: Effect persists Tick rate: 3s # occurrences: 1 Tags: tag. abl. utility. level_ sync Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141102575004084197 Combat log ID: 4426934461137232 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/5 - Set Area Restricted
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from ability Veteran's Edge
Veteran's Edge
FQN: abl.player.level_lock.dynamic_power_scale_raid
- Dispel all effects from ability Dread Palace Level Sync
Dread Palace Level Sync
Reverse bolsters you down to Level 70 Story Mode.
FQN: abl.operation.level_sync.level_70_ops_dummy_story_target
- [hidden] [does not expire]
Effect #6Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141099276469199612 FQN: abl. operation. level_ sync. level_ 70_ ops_ dummy_ story_ target/5/6 - Set Area Restricted