1. Abilities
  2. daily_area
  3. ziost
  4. lair_boss
  5. lair_boss
  6. rift_channel

Breaking the Rift

abl_ag_sn_corrosive_dispersion

Breaking the Rift

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_corrosive_dispersionBreaking the Rift – Breaking the rift....
2
abl_ag_sn_corrosive_dispersionRift Charged – After consuming the rift, the Colossal Monolith will use his real ultimate power.
3
abl_ag_sn_corrosive_dispersion
Breaking the Rift
4
abl_ag_sn_corrosive_dispersion
Breaking the Rift
5
abl_ag_sn_corrosive_dispersion
Breaking the Rift
6
abl_ag_sn_corrosive_dispersionRift Charged – After consuming the rift, the Colossal Monolith will use his real ultimate power.
  • [does not expire]
    abl_ag_sn_corrosive_dispersionBreaking the Rift
    Breaking the rift....

  • 1
    • When channel ended

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.rift_channel_success, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When channel ended

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.rift_channel_success, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 4
    • Just before this effect is removed

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • 5
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 6
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 7
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

  • [40s]
    abl_ag_sn_corrosive_dispersionRift Charged
    After consuming the rift, the Colossal Monolith will use his real ultimate power.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

  • [hidden] [1s]
    abl_ag_sn_corrosive_dispersionEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook turn_on_rift_1 (object self = Target)
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook turn_on_rift_2 (object self = Target)
  • [hidden] [1s]
    abl_ag_sn_corrosive_dispersionEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook despawn_1 (object self = Target)
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook despawn_2 (object self = Target)
  • [hidden] [does not expire]
    abl_ag_sn_corrosive_dispersionEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

  • [10s]
    abl_ag_sn_corrosive_dispersionRift Charged
    After consuming the rift, the Colossal Monolith will use his real ultimate power.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.daily_area.ziost.lair_boss.purple_enrage, dependent on calling effect