Grapple
Grapple
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.7.0 |
Global ID: | 16141074192870601881 |
Combat log ID: | 3337563251146752 |
FQN: | abl. |
Star Wars name: | Grapple |
Other languages: | Ranziehen Grappin |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140950810433806212 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. grapple_ knockback_ aoe/7/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
qtr. flashpoint. tython. shared. boss. boss_1. grapple_knockback_cast - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16140954108968685677 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. grapple_ knockback_ aoe/7/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If TARGET is in combat
- If TARGET does not have any effect with the tag tag.abl.agent.entrench_real or tag.abl.agent.entrench
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If TARGET is in combat
- If CASTER is positioned 6.1m to 40m to melee distance of TARGET
- If TARGET does not have any effect with the tag tag.abl.agent.entrench_real or tag.abl.agent.entrench
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Conditions: - Can only be called by other effects
Global ID: 16140953009457058338 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. grapple_ knockback_ aoe/7/3 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. aoe_grapple. grapple_target
- [hidden] [0.25s]
Effect #4Slot: Debuff Duration: 0.25s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25s
- Max Duration = (time) 0.25s
Conditions: - Can only be called by other effects
Global ID: 16140956307991942923 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. grapple_ knockback_ aoe/7/4 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 25° pitch, 0° yaw