1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. lord_torius
  7. force_push_noknockdown

Force Push

forcePush

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.vos.lord_torius_melee_mage_staged

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcePush
Force Push
2
forcePush
Force Push
  • [0s] [not displayed]
    forcePushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_push.cast
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.15
      - Standard Health Percent Min = (float) 0.125
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    forcePushEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1.8, 30° pitch, 0° yaw