1. Abilities
  2. exp
  3. seasons
  4. 01
  5. ep_16
  6. player_abilities
  7. thermal_grenade

Thermal Grenade

basicgrenade

Thermal Grenade

Throws a grenade, dealing <<1>> elemental damage over <<2>> seconds to up to 8 enemies within 8 meters of the targeted area. Additionally, standard and weak enemies are stunned by the flames.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
basicgrenade
Thermal Grenade
2
basicgrenade
Thermal Grenade
3
basicgrenade
Thermal Grenade
4
stunnedStunned – Unable to act.
5
basicgrenade
Thermal Grenade
  • [hidden] [9s]
    basicgrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.player_abilities.grenade.explode, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.2
      - Standard Health Percent Min = (float) 0.2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [hidden] [9s]
    basicgrenadeEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141119516274073244
        - 16141179471541245792
        - 16140912704077491401
        - 16140973599688231714

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.republic.scale_8m_v2016, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16140943676484767978
        - 16140902893827567561
        - 16141010271067846579
        - 16141170711935532310

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.empire.scale_8m_v2016, dependent on calling effect
  • [hidden] [6s]
    basicgrenadeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.freighter_flyby.fire, dependent on calling effect
  • [3s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.freighter_flyby.stun, dependent on calling effect
    • Stun the TARGET
  • [0s] [not displayed]
    basicgrenadeEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.orbital_bombardment.shake, dependent on calling effect