Combat Stims
Combat Stims
Stim Boost immediately restores 10 energy when activated and grants Revitalizers, restoring 5% of total health every 3 seconds and reducing damage received by 20% for the duration. Additionally reduces the cooldown of Stim Boost by 30 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141078285259018355 |
Combat log ID: | 2513359027044352 |
FQN: | abl. |
Star Wars name: | Combat Stims |
Other languages: | Gefechtsstims Stim de combat |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141097763998459833 FQN: abl. agent. skill. lethality. combat_ stims/4/1 - 1
- When effect is applied
Perform the following actions:
- 2
- After Stim Boost is activated by CASTER
Stim Boost
Inject yourself with a specially-engineered Imperial stim, immediately gaining Tactical Advantage and boosting alacrity by 10% for <<1>> seconds. Does not break stealth.
FQN: abl.agent.stim_boost
Perform the following actions:
- Restore 10 of TARGET's energy, causing no threat
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Revitalizers
Recovering health and reducing all damage taken.Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Tags: tag. abl. agent. tactic_ hot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) true - Set Ignore Scoreboard Stats
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141096664486831564 Combat log ID: 2513359027044625 FQN: abl. agent. skill. lethality. combat_ stims/4/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for (5% of its HP), causing no threat
- 2
- When effect is applied
Perform the following actions:
- Modify stat Damage Received Modifier (Percentage), increase by -0.2