1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. savage_kick

Savage Kick

spinningkick

Savage Kick

Kicks the target, dealing <<1>> kinetic damage to weak and standard targets, and <<2>> kinetic damage to strong targets. Only usable on slowed or immobilized targets.

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
spinningkick
Savage Kick
  • [0s] [not displayed]
    spinningkickEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Strong

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_09.slow_motion.savage_kick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.195
      - Standard Health Percent Min = (float) 0.175
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.85
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0