1. Abilities
  2. sith_warrior
  3. skill
  4. vengeance
  5. shatter

Shatter

shatter

Shatter

Channels the Force into your lightsaber and crushes your target under its weight, instantly dealing <<1>> internal damage, with a further <<2[%d/%d/%d]>> internal damage over <<3[%d/%d/%d]>> seconds.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_warrior.juggernaut.vengeance
  • apc.tutorial.warrior.juggernaut.vengeance.1
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_vengeance

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shatter
Shatter
2
bloomingshotBleeding (Shatter) – Periodic internal damage.
3
shatter
Shatter
4
shatter
Shatter
5
99
shatter
Shatter
6
shatter
Shatter
  • [0s] [not displayed]
    shatterEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.shatter.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.128
      - Standard Health Percent Min = (float) 0.0808
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.08
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [hidden] [0.1s]
    shatterEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_warrior.​recently_hit_by_smash_or_vs applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​sith_warrior.​shatter_dot applied by CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [12.1s]
    shatterEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [12.1s]
    shatterEffect #5

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_warrior.​bloodmaster_shatter_buff
  • [0s] [not displayed]
    shatterEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.shatter.vfx
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.128
      - Standard Health Percent Min = (float) 0.0808
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.08
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0