1. Abilities
  2. npc
  3. ability
  4. custom
  5. boss
  6. general_durant
  7. debilitating_shots

Debilitating Shots

headShot

Debilitating Shots

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.taris2.sw.general_durant.general_durant

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
headShot
Debilitating Shots
2
headShot
Debilitating Shots
3
stunnedStunned – Unable to act.
  • [hidden] [0s] [not displayed]
    headShotEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.pistol.rail_shot_pistol.fire
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.53
      - Standard Health Percent Min = (float) 0.45
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from TARGET, Combat Math Only
  • [0s]
    headShotDebilitating Shots

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 1.5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [3s]
    stunnedStunned
    Unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.jedi_knight.hilt_strike.stun, dependent on calling effect