Debilitating Shots
Debilitating Shots
Attributes
Type: | active |
Activation time: | 4s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141080050092508529 |
Combat log ID: | 2632441290293248 |
FQN: | abl. |
Star Wars name: | Debilitating Shots |
Other languages: | Entkräftende Schüsse Tirs fragilisants |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Global ID: 16141051347295459924 FQN: abl. npc. ability. custom. boss. general_ durant. debilitating_ shots/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. pistol. rail_shot_pistol. fire - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.53
- Standard Health Percent Min = (float) 0.45
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from TARGET, Combat Math Only
- [0s]
Debilitating ShotsSlot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141048048760563005 FQN: abl. npc. ability. custom. boss. general_ durant. debilitating_ shots/2/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 1.5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [3s]
Stunned
Unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141049148272191214 Combat log ID: 2632441290293505 FQN: abl. npc. ability. custom. boss. general_ durant. debilitating_ shots/2/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
jedi_knight. , dependent on calling effecthilt_strike. stun