Force Push
Force Push
Deals <<1>> kinetic damage, knocks the target back several meters, and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Charge.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141082920777172940 |
Combat log ID: | 995337196011520 |
FQN: | abl. |
Star Wars name: | Force Push |
Other languages: | Machtschub Poussée de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. direct_ damage abl. sith_ warrior. force_ ability Global ID: 16141001392708830952 FQN: abl. sith_ warrior. force_ push/9/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. force_push. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.161
- Standard Health Percent Min = (float) 0.121
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1.41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify cooldown of Force Charge by -100%
Force Charge
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
FQN: abl.sith_warrior.force_charge
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Force ChargeForce Charge
Jumps to a distant target, dealing <<1>> damage with the main-hand weapon, immobilizing the target for <<2[%d seconds/%d second/%d seconds]>> and interrupting the target's current action. Builds 3 rage. Cannot be used against targets in cover.
FQN: abl.sith_warrior.force_charge
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.debuff. break_ cover abl. sith_ warrior. force_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140998094173948913 Combat log ID: 995337196012126 FQN: abl. sith_ warrior. force_ push/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 20° pitch, 0° yaw