Ward of the Continuum
Ward of the Continuum
Dark Ward now has 10 charges and Dark Bulwark can no longer restore charges. Consuming a charge of Dark Ward increases defense chance by 1%. This effect stacks up to 10 times and lasts for <<1[%d seconds/%d second/%d seconds]>> or until Dark Ward is reactivated.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141083030647685056 |
Combat log ID: | 4264490208067584 |
FQN: | abl. |
Star Wars name: | Ward of the Continuum |
Other languages: | Schutz des Kontinuums Garde du Continuum |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141060459843097337 FQN: abl. itm. tactical. sow. inq_ con. sin_ shad. dark_ combat. def_ sust_ 01/16/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Max Charges for effects from tag tag.
abl. , decrease by 5sith_ inquisitor. dark_ ward_ glance_ chance - Modify meta stat Effect Initial Charges for effects from tag tag.
abl. , decrease by 5sith_ inquisitor. dark_ ward_ glance_ chance - Modify meta stat Effect Max Charges for effects from tag tag.
abl. , decrease by 5jedi_ consular. kinetic_ ward_ glance_ chance - Modify meta stat Effect Initial Charges for effects from tag tag.
abl. , decrease by 5jedi_ consular. kinetic_ ward_ glance_ chance
- 2
- When character takes damage with result Glance
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.jedi_consular.kinetic_ward_glance_chance or tag.abl.sith_inquisitor.dark_ward_glance_chance
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 10
- Ability Spec = 0
- Comparison = (int) 3
- From Actor = NONE
- Tags: tag.abl. sith_ inquisitor. dark_ ward_ glance_ chance
Perform the following actions:
- Unknown (204)
- Ability Spec = 0
- Amount = (float) 10
- Tags: tag.abl. sith_ inquisitor. dark_ ward_ glance_ chance
- 4
- When effect is applied
Only when the following conditions are met:
- Unknown (96)
- Negated = (bool) false
- Actor = (int) 3
- Count = (int) 10
- Ability Spec = 0
- Comparison = (int) 3
- From Actor = NONE
- Tags: tag.abl. jedi_ consular. kinetic_ ward_ glance_ chance
Perform the following actions:
- Unknown (204)
- Ability Spec = 0
- Amount = (float) 10
- Tags: tag.abl. jedi_ consular. kinetic_ ward_ glance_ chance
- [20s]
Ward of the Continuum
Defense chance increased.Slot: Buff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141063758377982976 FQN: abl. itm. tactical. sow. inq_ con. sin_ shad. dark_ combat. def_ sust_ 01/16/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Melee Defense, increase by 0.01
- Modify stat Ranged Defense, increase by 0.01
- Modify stat Force Resistance, increase by 0.01
- Modify stat Tech Resistance, increase by 0.01
- 2
- After Dark Ward is activated by CASTER
Dark Ward
Surrounds you in a dark ward with 15 charges that increases your shield chance by 18% for <<1[%d/%d/%d]>> seconds. Each time you successfully shield, Dark Ward loses 1 charge. Does not break Stealth.
FQN: abl.sith_inquisitor.skill.darkness.dark_ward
- After Kinetic Ward is activated by CASTER
Kinetic Ward
Erects a kinetic ward with 15 charges that increases your shield chance by 18% for <<1[%d/%d/%d]>> seconds. Each time you successfully shield, Kinetic Ward loses 1 charge. Does not break Stealth.
FQN: abl.jedi_consular.skill.combat.kinetic_ward
Perform the following actions:
- Remove this effect
- After