1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. gatekeeper
  7. spawn_dps_add

[spawn_dps_add]

[spawn_dps_add]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.fortress.boss.gatekeeper.boss_gatekeeper

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[spawn_dps_add]
2
[spawn_dps_add]
3
[spawn_dps_add]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​boss.​random_gate
        AND
        • If CASTER is positioned 5m to 90m to melee distance of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​oricon.​fortress.​gatekeeper_tank_mark
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​boss.​random_gate
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​oricon.​fortress.​gatekeeper_tank_mark
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from CASTER
  • [hidden] [15s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook spawn_dps_adds
  • [hidden] [60s]
    Effect #3