[horizon_guard_shock_ballistic]
[horizon_guard_shock_ballistic]
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141086923081026220 |
Combat log ID: | 3987404687933440 |
FQN: | abl. |
Star Wars name: | [horizon_guard_shock_ballistic] |
Other languages: | [horizon_guard_shock_ballistic] [horizon_guard_shock_ballistic] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set type to Positive, ignore token threat
Global ID: 16140954355386902726 FQN: abl. exp. seasons. 02. ep_ 06. utility. horizon_ guard_ shock_ ballistic/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectelectrocution. cast_instant - Add effect #2 to TARGET from CASTER
- [hidden] [5s]
Effect #2Slot: Buff Duration: 5s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Positive, ignore token threat
Conditions: - Can only be called by other effects
Global ID: 16140951056852020735 FQN: abl. exp. seasons. 02. ep_ 06. utility. horizon_ guard_ shock_ ballistic/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 35° pitch, 0° yaw
- Play appearance epp.
sith_inquisitor. , dependent on calling effectelectrocution. stun - Instantly kill the TARGET