Armor Piercing Rounds
Armor Piercing Rounds
Attributes
Type: | active |
Activation time: | 6s channel |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141088235797295509 |
Combat log ID: | 4308822860496896 |
FQN: | abl. |
Star Wars name: | Armor Piercing Rounds |
Other languages: | Panzerbrechende Geschosse Salves perforantes |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (6s) On death: Effect is removed Tick rate: 1s (6 ticks) # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141067782295306971 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots_ story/6/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Direction = Target
- Sort Type = Closest
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_fire
- 3
- When channel finished
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- 4
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcorellia. empire. enemy. boss. boss_bonus. shredding_shot_target
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141066682783678614 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots_ story/6/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.flashpoint.corellia.republic.enemy.boss_2.marked_target
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.flashpoint.corellia.republic.enemy.boss_2.marked_target
- If TARGET is an enemy
Perform the following actions:
- [15s]
Armor Reduced
Armor reduced.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 20 # occurrences: 1 Tags: tag. abl. , tag.debuff. armor_ reduced abl. dispel_ type. physical Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Scales with Charges
Conditions: - <
- If difficulty is set to 8-man
- Can only be called by other effects
Global ID: 16141065583272051013 Combat log ID: 4308822860497214 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots_ story/6/3 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Armor Rating, set to -4%
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141064483760424944 FQN: abl. flashpoint. corellia. empire. enemy. boss. boss_ bonus. shredding_ shots_ story/6/4 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.02
- Standard Health Percent Min = (float) 0.02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0