1. Abilities
  2. itm
  3. potion
  4. medpac
  5. ilvl_081
  6. biochem_target_medpac

Anodyne Med Unit

advanced_heavy_duty_medpac

Anodyne Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 62.

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
advanced_heavy_duty_medpac
Anodyne Med Unit
2
advanced_heavy_duty_medpac
Anodyne Med Unit
  • [0s] [not displayed]
    advanced_heavy_duty_medpacEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET for (0.54 to 0.66)*StandardHealth, causing no threat
    • Play appearance epp.itm.potion.medpac.restore_health
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.itm.potion.medpac.restore_health
    • Heal the TARGET for (0.54 to 0.66)*StandardHealth, causing no threat
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is in combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    advanced_heavy_duty_medpacEffect #2

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect