[charged_pole_pre_combat]
[charged_pole_pre_combat]
This is a passive ability that should be used on NPCs that have a larger electrostaff weapon. This only plays a vfx on the NPCs weapon.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141091463917251066 |
Combat log ID: | 3600050177441792 |
FQN: | abl. |
Star Wars name: | [charged_pole_pre_combat] |
Other languages: | [charged_pole_pre_combat] [charged_pole_pre_combat] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16140968957507308303 FQN: abl. npc. ability. pole. charged_ pole_ pre_ combat/3/1 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140970057018936642 FQN: abl. npc. ability. pole. charged_ pole_ pre_ combat/3/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. pole. electricity. passive
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect