1. Abilities
  2. qtr
  3. flashpoint
  4. tython
  5. shared
  6. object
  7. laser_fence

Laser Defense Grid

slash

Laser Defense Grid

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
slash
Laser Defense Grid
2
slash
Laser Defense Grid
  • [0s] [not displayed]
    slashEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 2, -75° pitch, 5° yaw
    • Play appearance epp.exp.macrobinoculars.roth.multi.laser_fence_death, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    slashEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Damage Modifier = (float) 0