1. Abilities
  2. operation
  3. oricon
  4. fortress
  5. trash
  6. tentacle
  7. beam_flurry

Pulse Beam

slash

Pulse Beam

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.oricon.fortress.trash.tentacle

Related effects, buffs and debuffs

Ability activation
1
slash
Pulse Beam
  • [0s] [not displayed]
    slashEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 50m to melee distance of TARGET
        >

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.dread_master_brontes.tentacles.phase5_small_tentacle.pulse_beam_shot
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.5
      - Standard Health Percent Min = (float) 0.5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0