Pulse Beam
Pulse Beam
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141093767595307367 |
Combat log ID: | 3309749042937856 |
FQN: | abl. |
Star Wars name: | Pulse Beam |
Other languages: | Impulsstrahl Rayon à impulsion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141004161626113934 FQN: abl. operation. oricon. fortress. trash. tentacle. beam_ flurry/4/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is positioned ≤ 50m to melee distance of TARGET
Perform the following actions:
- Play appearance epp.
operation. oricon. fortress. boss. dread_master_brontes. tentacles. phase5_small_tentacle. pulse_beam_shot - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.5
- Standard Health Percent Min = (float) 0.5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0