1. Abilities
  2. npc
  3. ability
  4. droid
  5. probe_droid
  6. high_alert_stealth_jam

Stealth Jam

absorbtionfield

Stealth Jam

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
absorbtionfield
Stealth Jam
2
absorbtionfield
Stealth Jam
3
absorbtionfield
Stealth Jam
  • [0s] [not displayed]
    absorbtionfieldEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.droid.probe_droid.high_alert_stealth_jam.pulse, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​npc.​droid.​high_alert
  • [0s] [not displayed]
    absorbtionfieldEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    absorbtionfieldEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 10
      - Amount Min = (float) 10
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0