[set_stats_passive]
[set_stats_passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141094648413578453 |
Combat log ID: | 4105791166480384 |
FQN: | abl. |
Star Wars name: | [set_stats_passive] |
Other languages: | [set_stats_passive] [set_stats_passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.world_ design. polymorph_ abilities. is_ polymorphed_ block_ cc_ summon abl. utility. not_ aoe_ healable Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16140942240703715369 FQN: abl. daily_ area. iokath. player_ abilities. tyth. set_ stats_ passive/10/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set stat Endurance to 439,687.8125
- Set stat Max Health to 5,300,000
- Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat
- 2
- When effect is applied
Perform the following actions:
- Set stat Mastery to 0
- Set stat Power to 52,000
- Set stat Tech Power to 0
- Set stat Force Power to 0
- Set stat Melee Damage Bonus to 11,960
- Set stat Ranged Damage Bonus to 11,960
- Set stat Force Damage Bonus to 11,960
- Set stat Tech Damage Bonus to 11,960
- Set stat Healing Power: Force to 0
- Set stat Healing Power: Tech to 0
- Set stat [base_weapon_damage_modifier_percentage] to 20,000
- 3
- When effect is applied
Perform the following actions:
- Set stat Accuracy Rating to 0
- Set stat Melee Accuracy to 1
- Set stat Ranged Accuracy to 1
- Set stat Tech Accuracy to 1
- Set stat Force Accuracy to 1
- 4
- When effect is applied
Perform the following actions:
- Set stat Alacrity Rating to 0
- Set stat [instant_reduction_percentage] to 0
- Set stat Activation Time Reduction to 0
- Set stat Channeling Time Reduction to 0
- 5
- When effect is applied
Perform the following actions:
- Set stat Critical Rating to 0
- Set stat Melee Critical Chance to 0
- Set stat Ranged Critical Chance to 0
- Set stat Force Critical Chance to 0
- Set stat Tech Critical Chance to 0
- Set stat Melee Critical Damage Bonus to 0.25
- Set stat Ranged Critical Damage to 0.25
- Set stat Force Critical Damage Bonus to 0.25
- Set stat Tech Critical Damage Bonus to 0.25
- 6
- When effect is applied
Perform the following actions:
- Set stat Armor Rating to 11,840
- Set stat Defense Rating to 0
- Set stat Shield Rating to 0
- Set stat Absorption Rating to 0
- Set stat Melee Defense to 0.1
- Set stat Ranged Defense to 0.1
- Set stat Tech Resistance to 0.1
- Set stat Force Resistance to 0.1
- Set stat Shield Chance to 0
- Set stat Shield Chance to 0
- Set stat [glance_chance] to 0
- Set stat [glance_chance] to 0
- Set stat Shield Absorb to 0
- Set stat Shield Absorb to 0
- Set stat [glance_absorb] to 0
- Set stat [glance_absorb] to 0
- Set stat Damage Reduction: Kinetic to 0
- Set stat Damage Reduction: Energy to 0
- Set stat Damage Reduction: Elemental to 0
- Set stat Damage Reduction: Internal to 0
- 7
- When effect is applied
Perform the following actions:
- Set stat Presence to 0
- Set stat Energy Regen to 2.5
- 8
- When effect is applied
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat
- Dispel all effects from ability Sprint
Sprint
Increase movement speed by 35% while not in combat.
FQN: abl.player.sprint
- Modify stat Healing Received Modifier (Percentage), increase by -2