1. Abilities
  2. test
  3. qa
  4. cjones
  5. radiation_burns_test

[radiation_burns_test]

thermaldetonation

[radiation_burns_test]

Missile attacks that crit burn the target for low damage over 12 seconds. Stacks up to 3 times. [NOT WORKING] Skills granted via talent trees do not rank up correctly [EV132477]

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Ability activation
1
thermaldetonation
[radiation_burns_test]
2
burnedRadiation Burns – Periodic elemental damage.
  • [does not expire]
    thermaldetonation[radiation_burns_test]

  • 1
    • When character deals damage with tags tag.abl.bounty_hunter.missile_ability

    Override target to:

    • Defender

    Only when the following conditions are met:

      • If rank of this ability is = 2

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When character deals damage with tags tag.abl.bounty_hunter.missile_ability with result Crit (50% chance)

    Override target to:

    • Defender

    Only when the following conditions are met:

      • If rank of this ability is = 1

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [12s]
    burnedRadiation Burns
    Periodic elemental damage.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.6
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.bounty_hunter.skill.radiation_burns.burn