1. Abilities
  2. npc
  3. ability
  4. custom
  5. flashpoint
  6. eternity_vault
  7. soa
  8. difficulty_1
  9. channel_immune

Channel Immune

immobilized

Channel Immune

Soa uses this ability during phase two, while players deal with his adds.

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_2.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_4.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_1.boss_soa
  • class.npc.humanoid.boss.flashpoint.raid.eternity_vault.difficulty_3.boss_soa

Related effects, buffs and debuffs

Ability activation
1
immobilizedChannel Immune – Temporarily invulnerable to all attacks.
  • [does not expire]
    immobilizedChannel Immune
    Temporarily invulnerable to all attacks.

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​debuff.​stun
    • Dispel all effects from tags tag.​abl.​debuff.​sleep
    • Dispel all effects from tags tag.​abl.​debuff.​knockdown
    • Dispel all effects from tags tag.​abl.​debuff.​banish
    • Dispel all effects from tags tag.​abl.​debuff.​damage_over_time
    • Mark as neutralized
    • Immobilize but allow rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.stun
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.sleep
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.banish
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.flashpoint.eternity_vault.soa.channel_immune_tick